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Ubisoft splinter cell remake
Ubisoft splinter cell remake










ubisoft splinter cell remake
  1. #Ubisoft splinter cell remake update
  2. #Ubisoft splinter cell remake series

In development and spearheaded by Ubisoft Toronto, this remake will be a start of a new life for Splinter Cell. Giving you a way to navigate through areas without being seen, as well as a way to escape while in combat.

#Ubisoft splinter cell remake series

According to Ubisoft, this new game engine is what they’ll use going forward to “deliver new-generation visuals and gameplay, and the dynamic lighting and shadows the series is known for.” For those who’ve played the Splinter Cell games, the shadows are your friend and an important of the series. The Splinter Cell remake will use Ubisoft’s Snowdrop game engine, the same one utilized in Ubisoft’s upcoming Star Wars title. This new remake will be built from the ground up and will draw from the rich canvas of the brand. This is 100% legit, and I’m sure that fans of Sam Fisher are jumping for joy right now. No more rumors, no more unconfirmed reports. I hope fans aren’t monkey-pawed.Today, Ubisoft has confirmed that the company is indeed working on a Splinter Cell remaster. I’ll say this much: I have more faith in this remake giving Splinter Cell players the general vibe they want than I would with a brand-new entry.Īnd on that note: “With this remake, we are building a solid base for the future of Splinter Cell,” according to creative director Chris Auty.

ubisoft splinter cell remake

“So now we’re going to take the time to explore what this means for us, for light and shadow, for animation tech, for gameplay, AI, even audio.”įor now, all fans really have to go on are hopes, dreams, and good intentions, as today’s news is just as much a “hey this game is happening!” announcement as it is a recruitment drive for Ubisoft Toronto.

ubisoft splinter cell remake

“A lot of time has passed since the original Splinter Cell, and even since the last sequel - enough time to miss an entire console generation,” according to technical producer Peter Handrinos. Walker also touched on “density” in the original game - where “every square inch” of the map feels important in players’ stealth-minded decision-making - and how that differs from many of today’s “really big worlds.” It’s going to be “important” in the remake.

#Ubisoft splinter cell remake update

“So, as we’re building it from the ground up, we’re going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world,” he added. “Although we’re still in the very earliest stages of development, what we’re trying to do is make sure the spirit of the early games remains intact, in all of the ways that gave early Splinter Cell its identity,” said Splinter Cell remake producer Matt West. It’s interesting to hear Ubisoft frame the remake as being “greenlit” in a blog post, and quotes from the development team really put its status into perspective. The remake is using the Snowdrop engine (as seen in The Division and other games, including the upcoming Avatar: Frontiers of Pandora), and it’ll be leaning heavily into the “dynamic lighting and shadows the series is known for,” according to the company. Rather than a brand new Sam Fisher outing after many crossovers and cameos in other games, the next step for this series is a remake of the original Splinter Cell. With a surprisingly low-key announcement, Ubisoft Toronto has confirmed that it’s working on an honest-to-goodness Splinter Cell game - but maybe not the one we were expecting. A remake of Splinter Cell is now in early development, and it won’t be open world












Ubisoft splinter cell remake